Мальчик на троих

Мальчик на троих 2006

6.50

После того, как сосед по комнате тратит все их деньги на проституток, 35-летний Алекс — ас по видеоиграм, остается ни с чем! Он вынужден переселиться к своей бабушке, и двум ее подругам. Которые, как выяснилось, еще ох как могут зажигать! Фанаты-геймеры и травка, секс и вечеринки, отвязные старушки, шимпанзе и тэквандо! Сверхуморительный коктейль!

2006

Как воспитать героиню из обычной девушки

Как воспитать героиню из обычной девушки 2019

6.80

После того, как Эрири и Утаха покинули Blessing Software, Томоя и Мэгуми объединяют усилия по разработке игры с Идзуми, Митиру и Хасимой. Но Томоя никак не может дописать сюжетную линию Мэгури, главной героини. У Эрири и Утахи тоже какие-то свои проблемы с работой над Fields Chronicle. Сдержит ли Томоя свои обещания Мэгуми и Blessing Software? Справятся ли Эрири и Утаха?

2019

Хидэо Кодзима: Соединяя миры

Хидэо Кодзима: Соединяя миры 2023

6.60

Рассказ о жизни и творческом пути геймдизайнера Хидэо Кодзимы, а также о создании его собственной игровой студии.

2023

Название игры

Название игры 2018

6.70

Комедийный документальный фильм о совместной работе старейшего финского разработчика инди-игр Хаусмарка и легенды американской аркадной эры Юджина Джарвиса, а также об их трехлетней борьбе за создание духовного преемника одной из самых популярных игр 80-х годов «Robotron».

2018

Welcome to the N.H.K.

Welcome to the N.H.K. 2006

8.60

Sato's life – or what's left of it – is a paranoid mess of conspiracy theories and social anxieties. He's terrified of the outside world; his apartment is overflowing with the remnants of cheap take-out food; and his retinas have been permanently scarred by a steady diet of internet porn. But maybe it's not all his fault. After all, the nefarious N.H.K. is out there, and they’re determined to turn society's fringe-dwellers into a brainwashed lot of jobless, hopeless, futureless recluses. Enter Misaki – a mysterious girl-next-door type who is Sato's last chance to beat-down his inner demons and venture out into the light of day. She's ready to help him overcome his crippling phobias, but Sato would rather cower in his existential foxhole and pretend to work on the demo for his virtual sex game. He’s afraid to face the world. She's strangely desperate to fix a total stranger. Maybe together they can be normal.

2006

Magic of Stella

Magic of Stella 2016

7.00

First-year high school student Tamaki Honda and her SNS club as they work together to create a self-published game. With Tamaki as the project’s illustrator, she works alongside the club’s other (rather peculiar) members, including Shiina (the club president and game programmer), Ayame (the scenario writer), Kayo (their music composer), and Yumine (the club’s boys’ love expert).

2016

D-Frag!

D-Frag! 2014

7.10

Kazama Kenji likes to believe he is something of a delinquent. Moreover, others seem to like to agree that he is. Of course, Kenji's gang finds their way to a group of four not-so-normal girls—Chitose, Sakura, Minami and Roka—and all at once, whatever reputation he may have is nothing compared to the outrageous behavior of the girls. Shanghaied into joining their club, what will happen to his everyday life from that point on?

2014

NEW GAME!

NEW GAME! 2016

7.20

After graduating high school, Suzukaze Aoba joins Eagle Jump, the game company that developed Fairies Story, the game she obsessed over as a kid. On her first day as a working member of society, Aoba heads to work swaying in a packed, morning rush hour train. She manages to get to the office building all right but hesitates, wondering if it was really okay for her to take that last step and go inside. That's when a senior member of staff, Toyama Rin, shows up at work and safely leads Aoba inside the offices of Eagle Jump.

2016