The Plot Sickens 1961
A nebbish plots to murder his overbearing wife.
A nebbish plots to murder his overbearing wife.
Bluto muscles out Popeye to take Olive to the fair. Popeye rushes ahead and poses as a fortune teller, luring Olive in. He shows Olive her future (actually, her past) in the crystal ball.
Stanley is tricked by a frog who claims to have been a king.
When Spooky learns that Casper has a date with Wendy to the beach instead of playing baseball, he plays tricks on them.
Goodie the Gremlin is on trial for doing good deeds.
An overbearing company president demands that his timid little employee ask for a raise, or he's fired.
Popeye opens a diner; Bluto pulls one up right across the street. Wimpy comes along, and they compete for his business. The competition escalates, until finally they are throwing things at each other; Wimpy stands between them and snags a complete meal from the stream of objects passing overhead. Another spinach-free Popeye.
Katnip teaches his little nephew Kitnip how to catch a mouse. Kitnip goes into Herman's mousehole and gets stuck under a pipe. Herman rescues Kitnip. Instead of being a supposed enemy, Kitnip becomes Herman's friend instead!
Herman rescues Princess Genevieve, who has been captured by baron-robber Katnip. Good music score on this cartoon.
A young boy, obsessed with rockets and space, goes outside to play.
A Famous Studios cartoon.
Two mice are hounded by a cat...
Specs and his two friends build a moon rocket.
Not unlike Casper the Friendly Ghost, little Spunky the Burro, is having a hard time finding a friend, so he takes a horse from a carousel and sets out to visit the fair with his synthetic, and non-responding, friend. Spunky tries hard to impress the merry-go-round horse various booths and exhibitions but the horse remains unimpressed...and mute. Spunky finally takes him back to where he got him.
Scat the Cat is chasing a mouse through a novelty store.
A Famous Studios cartoon.
Beatnik mice are chased by a square cat.
An office drudge goes on a cruise and winds up a castaway on a tropical island. He soon meets his man Friday in the form of a friendly ape.
An astronaut hunts for the unusual creature, the space squid. Currently lost.
The mice are having a great time playing on a train in a department store's toy department until night watchman Katnip comes along.