Appare-Ranman!

Appare-Ranman! 2020

7.20

During the back-end of the 19th century, the genius but socially awkward engineer Sorano Appare and the wise yet cowardly samurai Isshiki Kosame find themselves drifting in the sea between Japan and America. With no money, the duo decide to enter the Trans-America Wild Race to win the prize money so they can get home. The two encounter rivals, bandits, and challenges in the wilderness as they race through America, from the starting line in Los Angeles to the finish line in New York, in the steam-powered car they built.

2020

Pil's Adventures

Pil's Adventures 1970

1

Follow 'Pil', a clever and agile little girl. She is a true rebel, as adept at leaping from rooftop to rooftop as she is at dressing up as a princess. In the medieval town of Roc-en-Brume, she valiantly watches over the inhabitants with the help of Crobar, Rigolin, and her three tame weasels. Bandits to catch? Pil takes care of them! A tyrannical nobleman who mistreats his subjects? She teaches him a lesson! A mystery linked to an ancient legend? She leads the investigation!

1970